GLENN KORVER'S PORTFOLIO
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  • Work
    • Into The Wild
    • CN: SummerCamp Island
    • Puma: Run My Way
    • OLAY: VR Skincare Lab
    • Tales by AI
  • Personal
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    • GGJ
    • Racer WaveFunctionCollapse
  • About
  • Study 2011 - 2015
    • No Man Mayhem
    • Pathfinding Research
    • Flow Field Pathfinder
    • Art and Design >
      • UDK Level
      • Houdini Project
      • HexaBot
      • Da vinci
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OLAY: VR Skincare Lab

This experience allowed the user to explore what damages their skin, and resolve it through a gamified version of applying Olay products. They heal the damaged melanocytes by throwing the ingriedents on to them, improving the upper skin layer above.

Most of my work went into shader development; working on the moving enviroment, ingredient orbs, healing effects on the melanocyte and skin repair. The ingredients had to be as close as possible to the client's static advertisement material provided, which required several iterations to get every little detail in there.

 

Type:  VR, Installation
Platform: Windows
Primary Softwares: Unity
Location: Event
Year: 2019
Employer: MediaMonks

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