Return to Sender
Return to Sender is a simple space shooter made in Flash with action script 3, features several enemy types and powerups. The game's main mechanic is using the shield to absorb damage and shoot the stored up energy back at the enemies, but don't overload your energy bar.
This project was made with a team of 6 over the course of 14 days as a school project in our first year.
My role on this project was to make all of the gameplay and features of the game including:
- Enemy spawn patterns
- Boss enemy